It isn't fair to say that performance of these GPUs suffers because they are "integrated".Īpple's previous "integrated" M1 GPU (released last year in the Mini, Air, and 13" MacBook Pro) delivers GPU performance far beyond other (Intel, AMD) integrated GPUs, and generally matches the dedicated radeon 560 GPU in 3dmark performance. Overall, those chips deliver true "dedicated-gpu" class performance, and in most cases beat common dedicated GPUs found laptops non-specialized desktops. Regarding GPU performance, I don't think "integrated" vs "discrete" graphics paints an accurate picture of the tradeoffs involved when discussing the M1 and new M1 Pro/Max chips. If a member of the development staff at Chief Architect has more detailed information or a clarification on the issues below, that would be awesome, but since no explanation has yet been given, and no clear roadmap discussed, I have had to infer what might be happening based on my knowledge and experience. For my credentials, I have spent my career in tech industry, have worked extensively on software tools, and am very familiar with CPUs, GPUs, architectures, and the strengths and drawbacks of the Apple platform for various purposes (my current company does development work and Mac and PCs are some of our target devices). I wanted to provide a bit more detail on Apple Silicon and why I suspect Chief Architect has not yet supported it with a native arm64 (Apple Silicon) version to date. Thanks, others at Chief Architect for a great product and for supporting the Mac! Mac support is a primary reason I use Chief, since I use a Mac for other design and professional work as well. If I need a Physically Based camera view, I'll just wait and create it on the iMac at the office. Happy to try anything that anyone wants to test as well. 3D view of the kitchen in the "Physically Based" camera view (show selected in top right). 3D view of the kitchen in the "Standard" camera view (shown selected up at top right).Ħ. A kitchen plan, here you can also see how large my user library that imported perfectly from my iMac. What Chief Architect has to say about GPUĤ. I will post some screenshots below that might provide some context.ģ. Had no problems importing and using Bonus or Manufacturer catalogs either. I also exported my extensive User Catalog library from my iMac and loaded it and opened on the MacBook with no problems. It would be awesome to know if someone else is having this issue that has a Pro and runs Premier X12. I believe Home Designer does not have the "Physically Based" camera view that about above. It sounds like you were able to get 3D rendering while HayleyM in the other thread was am able to get 3D renderings work just fine. I can see all my work in 3D using the "Standard" camera view. Try downloading some add-ons to your library and see if it lags when Rosetta does the “translate on the fly”. I figured the 8 core GPU, 16GB would do better. I'm happy to try anything out if anyone has specific features to test, just let me know. I love the machine and feel it's faster than the MBP 16" i9 I was also using to compare. To be fair, I'm still working with a small model of just 1 floor with a mezzanine and a few open-concept rooms, but wanted to report my findings since it's been tough getting a handle on whether the M1 chip is working or not. calibz bundle and that's been seamless with structures, textures, countertops, etc. I'm using the core library, some kitchen and bath manufacturer libraries and made a few custom materials and all seem to be working as planned. It's the top-spec version with 16GB memory and the 8/8 CPU/GPU cores. Hi everyone! So I've had no trouble installing and using Home Designer Suite 2021 (barebones CA x12) on a new Macbook Air M1.
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